Convience Part I

Source: undefined
Source: undefined
Source: Mina Mir
Source: undefined

What was play is now work, the sincerity in what I’ve been doing has turned stale. A familiar asymmetrical pair that establishes referential distinctions from each other. Having fun in each can be applicable, but the lackluster grows when too much work has amassed within both contextual frameworks. The possibility of deviation begins to seem comparable for each engagement, the risk to start again anew, to discontinue what is.

Enjoyment from the rewards of constant effort is no longer alluring, the action of repetition that turns any sharp knife once again dull. Continuing beyond what is needed through greater effort provides a friction that is counterintuitive to one’s own intentions.

The preference between choosing fun impulsiveness than practical restraint is understanding that neither can be eradicated, but can be controlled through duration and positioning. Definitive actions are nothing but mere starting points since anything with enough time will turn into what it is attempting to contradict. Neither categorical choice is more valuable than the other, but are driven from what I find convenient, with little or no difficulty. Each choice shows me what can be and how the fundamentally applicable it is to my own desires.

If all actions are lead by reaching for more of what I want without falter then I can live without too much effort, ease. Continuously keeping momentum without hesitations that stagger my will for convenience. Which means that adjustments from the cost of external variables are weighed alongside what expenses minimum effort, and are negated if they include more work. Further consideration of factors outside myself leads to unknown abstractions that hold no bounds. Subtle shifts are tantamount to this cause, since leaps are more difficult to make depending on one’s own threshold of risk.

It’s within my own rights of will to take the actual and move it closer to actuality. I don’t want any more trouble.

Source: AnimatedText
Source: undefined